CV
3DTVision Studio
About the company: 3DTVision Studio; was a small startup company, which specialized inGlasses free 3-DTV sets.The studio main clientele were small, startup companies As well as The military and theIsraeli
The company was formed in early 2010 after The entrepreneur David Ohayon and Alltop BSD Run by Shlomo Fraiman Partnered up to create 3DTVision.They created the companyTo create content for their newly renovated Glasses Free 3-D TVscreens.
I joined the company at the same time as a 3-D artist and the specialist in stereoscopic 3-D creation.
My role In the company:I was Head 3-D animator and 3-D content creation. I was also tasked in creating a pipeline to support the technology.
What I learned: I learned The importance of working with a good team and keeping high morale at work. I also lead the importance of contracts and my rights as a worker.
Software that was used:Autodesk Maya, Autodesk Mudbox, Adobe Photoshop
Tablet GLS Project
The project: To create a promotional display the company's newest product Which was a stereoscopic glasses free Tablet
My role: Concept/Modeling/Texturing/Rendering and Compositing
Personal goal: Was to create unappealing visual for the product
Project description: Design a 3-D representation of the tablets function in the visual manner. Two concepts listed one before you showing grapes and the other a fish.
What I learned: I learned on this project that sometimes you have to let go of your idea and concept when your client does not like the direction
Software that was used: Autodesk Maya, Adobe Photoshop
Coca-Cola project
The project: To create a stereoscopic advertisement for Coca-Cola
My role:
Concept/Directing/Modeling/Texturing/Simulating/Rendering and Compositing
Personal goal: To learn how to create visuals for stereoscopic entertainment
Project description: The studio was tasked to create an and stereoscopic glasses free screens for Coca-Cola
What I learned: I learned on this project that sometimes you have to let go of your idea and concept when your client does not like the direction
Software that was used: Autodesk Maya,RealFlow, Adobe Photoshop,Adobe After Effects
Ostrich project
The project: The project is created for a technology Expo where the studio created this animation to demonstrate the technologie.
My role:
Concept art/Modeling/Texturing/Rigging/Animation/Rendering and Compositing
Personal goal: To enhance my concept art skills
Project description: The studio was tasked to create a showreel For a technological Expo that took place in Germany Israel and Russia, this short animation was part of that showreel.
What I learned: How to enhance my concept art skills and some technical skills in 3Ds Max
Software that was used: Autodesk Maya,Autodesk 3-Ds Max, Autodesk Mudbox Adobe Photoshop
Road safety Project
The project: Short children's series requested by the department of transport in Israel.
My role:
Story/character design/Directing/storyboarding/
Modeling/Rigging/Texturing/Rendering and Compositing
Personal goal: Was to pitch and head this project
Project description: The department of transport requested a pitch for three episodes Of road safety.
What I learned: How to manage my time and scope such a project
Software that was used: Autodesk Maya, Adobe Photoshop